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Server: Napoleonic_Role_Play On the 18th of June, every year for the last 8 years we have celebrated the Anniversary of Waterloo. This only happens once a year and this year we are lucky enough for it to fall on a Saturday. The Waterloo Event will be at 8pm BST and like the 2 years before we'll be splitting it into parts: 1st, The Defence of Hougoumont 2nd, The Charge of the Scots Greys 3rd, Lancers Counter the Charge 4th, Ney's Cavalry Charge 5th, All of the Battle is Unleashed 6th, The Advance of the 71st Highlanders and finally, Napoleon Commits the Old Guard
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The Union has emerged victorious and the final remnants of the Confederate States Army have launched last ditch attacks in Louisiana and Arkansas. Come and join us tonight for the final battle before we conclude this campaign! Server: NaS_Public_Events Mod download: https://drive.google.com/file/d/1nfhejsnWXHALe_6wqBU_HwKYMV3PLN80/view Map: https://forums.nwrp.eu/campaign Rules: https://docs.google.com/document/d/1viACnh1YgkUrzKhdxrhJsPuBsBBST5xq6oMWYI_BVEE/edit
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The first battles of the Campaign will be on Saturday the 18th of September at 8pm BST. Tensions in America have reached boiling point as the Union and Confederacy prepare to clash on the field of battle. The first encounter will be in less than 4 weeks! Will you fight to preserve the Union or will you fight for the independence of the Confederate States? At 7:30pm BST on the 18th of September hop on early for our pre-event! This is an informal event where we will be reenacting John Brown's Raid and the Battle of Fort Sumter. These battles will not count towards the overall campaign, but they will be a good warmup and great fun! In the meantime, be sure to download the mod here: https://drive.google.com/file/d/1nfhejsnWXHALe_6wqBU_HwKYMV3PLN80/view Stay tuned for the interactive map and rules!
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untilJoin us on March 24th 21:00 CET (20:00 GMT)
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Hey everyone, shepcunt here and I personally would like to get to the point and suggest a change to the way we handle the story of the NRP campaign, from the initial ideas I interpreted it as something that would have an official hub that would be added to by the admins and made official in the lore taking perspective from all factions and leaders as well as telling grand tales of heroism, however it hasn't been nearly as structured and seems to just be a "post your best moments of the campaign here" deal with a tiny smidgen of lore each week. I therefore propose that the lore and story should be overseen by a team of 3 or more admins a round (one for each faction looking for heroism and the other looking at the general way the battle goes and picking out any interesting engagements), the admins would then collect the lore and consult with each other and the head of the campaign to pick out the appropriate things to include, then a comprehensive summary of the lore is included in an official place written by the team of admins. I believe that this could add the theme of the campaign's story being told to us by historians analysing the battles of a bygone era, it could also make the lore more consistent and organised as people would know the number of battles, what significant feats happened in those battles and all of the significant things that particular figures have done. Another more fun aspect of this would be that due to the lore being easily accessible in one place and more detailed it could be better utilised in the events, making the campaign feel more like a story instead of a competition. For example one application could be using a specific map with the troops being told to generally act a certain way due to the lore e.g. A wounded British garrison that has already lost a battle is defending nearby villages against the French, on the event announcement it could be mentioned how the french troops are full of hope and patriotic zeal ready to charge and finally wipe the garrison out, while the mood on the British side is melancholy with many of the troops only wanting to survive and so being told to be more cautious. This could also provide a nice way to asymmetrically balance the battles and add more flavour to them such as the Brits being on a hilltop with houses and so have an advantage on defence, however the hilltop could be a small area and so the french could easily surround it. The British would have to contend with low visibility due to the houses and being surrounded on all sides while the french would have to overcome the hill all while being fired upon by the British. (this may not be the best example but i'm sure you understand the concept) In conclusion I believe that treating the campaign as a story will allow us to add more variety and fun to it, if its expanded we could even have backstories and other small bits of lore incorporated to make an impact on the campaign, for example a french officer turns out to be British causing a rift in the ranks of the GR as the others debate weather or not to exile him, causing a schism in the republic. So yeah I hope the way we treat lore can be overhauled, I would be more than willing to help to make this a reality.
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Jacobite Uprising Event - Night attack at Nairn
joeriig posted a gallery image in Napoleonic Role Play
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