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The Napoleonic Wars Campaign - Strategy Mechanics


Jurek
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Jurek

Hello everyone. In this devblog we want to showcase the strategy mechanics in Campaign 10.0

 

CAMPAIGN MAP

As in previous Campaigns Faction Leaders will announce their moves in a channel in our Discord and a staff member will update the map accordingly. The map can be accessed at https://nwrp.eu/campaign

There you can see army placement and tile ownership. No details about armies are displayed as there is no Manpower/AP mechanic in this Campaign - armies can't be destroyed.

 

ARMIES AND MOVEMENT

France and Rhein have 2 armies each while the Coalition factions have 1 army each. It makes both coalition have 4 armies.

Each turn a faction may move all of its armies. An army can move 2 tiles in friendly territory and 1 tile in enemy territory.

If an army enters an enemy tile, a battle is triggered. Faction Leaders can then enact Special Actions.

 

BATTLES & SIEGES

The Saturday event will be an NRP line battle. The first round of an event will be a special roleplay depending on whether a Faction Leader had enacted a Special Action. After 1st round the event will play like normal. A team needs to win 3 rounds to win a batttle, not counting the RP round.

The Sunday event will be played on Minisiege. Officer slots will not be reserved in sieges.

 

If a faction wins both events, it captures all enemy tiles around the province they attacked, except capitals and tiles where enemy armies are present. If it wins only one event, it takes only that province. If it loses both, its army must retreat.

 

NAVAL

There are 5 naval zones on the map. Each zone has 2 ports through which armies can move in and out.

Armies can move from a friendly port to a zone and from one zone to another.

When an army moves into a zone with an enemy port a battle occurs. Whoever wins the battle owns the zone which then cannot be contested for 2 turns.

Naval battles will take place on Fridays.

 

CAMPAIGN LENGTH AND VICTORY CONDITIONS

The Campaign will last 4 months with a break after approximately 2 months. The coalition with the most tiles at the end is declared winner.

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