Rhodesian Floppy 0 Posted May 14, 2018 Share Posted May 14, 2018 1) Sharks and minnows. *Minnows go medic and drop bandages and knives while the sharks go partizani. They run across an open field to where the admin (is a sapper) has made a finish line. Last minow that is alive wins. 2) Revolution RP. *City map where it's partizani vs militia* The partizani fight for control of a sector for the city and they have infinite lives while the militia are limited to two respawns. The partizani must reach a selected point in order to win while the militia try and hold them back for a required amount of time 3) Cav vs arty. *Open field map where there are 6+ cannons and 6+ artillerymen + 6+ horse trains. The cavalry can pick whatever class they want and they must reach the arty and kill all the artillerymen. Artillery guards are also allowed and line militia for the defenders. Link to comment Share on other sites More sharing options...
Pew Pew You're Dead 39 Posted May 15, 2018 Share Posted May 15, 2018 1. sounds autistic 2. isn't that just town RP 3. cav wins 100% of the time next 1 Link to comment Share on other sites More sharing options...
Dimitry 49 Posted May 15, 2018 Share Posted May 15, 2018 First time I agree with Pew on something. Link to comment Share on other sites More sharing options...
Gay_ningaja 29 Posted May 15, 2018 Share Posted May 15, 2018 1 hour ago, Dimitry said: First time I agree with Pew on something. Come admin NRP, jb is gay Link to comment Share on other sites More sharing options...
joeriig 9 Posted May 27, 2018 Share Posted May 27, 2018 Double assassination! Both sides have a general which they have to protect! If a general dies, the faction to which this general belongs loses the round! We make a medium/large sized map with 2 manors and a dense forest in the middle! The meta would be that both teams would form both defense parties and assault parties! Link to comment Share on other sites More sharing options...
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