Wilhelm_II 54 Posted October 14, 2018 Share Posted October 14, 2018 Reupload of Diomedes' previous topic for re-evaluation. Still unbalanced, overpowered annoyances as they were when they were first implemented. Only a handful of players would complain about their removal (those who always take footguard to use nades to increase their kills). Even adding a fuse did not balance them as sometimes you cant see where they land. I am sure they didn't work as mobile artillery historically like in game. Link to comment Share on other sites More sharing options...
Pew Pew You're Dead 39 Posted October 15, 2018 Share Posted October 15, 2018 21 hours ago, Wilhelm_II said: Reupload of Diomedes' previous topic for re-evaluation. Still unbalanced, overpowered annoyances as they were when they were first implemented. Only a handful of players would complain about their removal (those who always take footguard to use nades to increase their kills). Even adding a fuse did not balance them as sometimes you cant see where they land. I am sure they didn't work as mobile artillery historically like in game. You can see when FG advance as they are very clearly shown. Their biggest weakness have always been "just shoot 'em", and grenades are made to prevent camping. Although I could always lower the explosion radius. Link to comment Share on other sites More sharing options...
Wilhelm_II 54 Posted October 15, 2018 Author Share Posted October 15, 2018 that would honestly be a good improvement, maybe not to remove them entirely as they have their usefulness, but just to reduce the effect. Link to comment Share on other sites More sharing options...
Isaac 45 Posted October 15, 2018 Share Posted October 15, 2018 or what about making them have a longer pin time before going off ? so people can actual run away from erm Link to comment Share on other sites More sharing options...
Paul Scharah 100 Posted October 16, 2018 Share Posted October 16, 2018 You can run away from them if you see them being thrown. I think they are fine the way they are. Link to comment Share on other sites More sharing options...
WaterPolo 89 Posted October 17, 2018 Share Posted October 17, 2018 On 10/15/2018 at 11:46 AM, Pew Pew You're Dead said: You can see when FG advance as they are very clearly shown. Their biggest weakness have always been "just shoot 'em", and grenades are made to prevent camping. Although I could always lower the explosion radius. fuck that, increase the explosion radius! Link to comment Share on other sites More sharing options...
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