Pew Pew You're Dead 39 Posted January 5, 2018 Share Posted January 5, 2018 come on it'll be funny i have the script all ready and lined up Link to comment Share on other sites More sharing options...
Gay_ningaja 29 Posted January 5, 2018 Share Posted January 5, 2018 Fucking yes, please. Link to comment Share on other sites More sharing options...
Scandypandy 78 Posted January 6, 2018 Share Posted January 6, 2018 No, thats retarded I hope you didnt spend money on this retarded script that we definitely aren't going to use Link to comment Share on other sites More sharing options...
Gay_ningaja 29 Posted January 6, 2018 Share Posted January 6, 2018 Why, they would actually have a treatening weapon and that would encourage people to pick sappers more often Link to comment Share on other sites More sharing options...
Scandypandy 78 Posted January 6, 2018 Share Posted January 6, 2018 1 hour ago, Gay_ningaja said: Why, they would actually have a treatening weapon and that would encourage people to pick sappers more often People shouldn't be picking sappers to get kills, they pick sappers to build. The whole point of the classes is that they all have different functions. Pew why not just get a script that lets players pick their weapons on spawn? I'm sure that'll be grand. People also really, really, really don't need encouragement to pick sappers. Link to comment Share on other sites More sharing options...
Mr. Faptiful 0 Posted January 6, 2018 Share Posted January 6, 2018 I agree with scandy in this bcs people can also troll with this and do certain amount of dmg to their teammates also. It is useless in my opinion. Also people who pick sappers most of the times troll so this would just help them to do more like this. Link to comment Share on other sites More sharing options...
Pew Pew You're Dead 39 Posted January 6, 2018 Author Share Posted January 6, 2018 3 hours ago, ✪ SCANDYPANDY ✪ said: No, thats retarded I hope you didnt spend money on this retarded script that we definitely aren't going to use i had it for jailbreak so Link to comment Share on other sites More sharing options...
[59th] Darkslayer 0 Posted January 6, 2018 Share Posted January 6, 2018 5 hours ago, Pew Pew You're Dead said: i had it for jailbreak so See pew knows what he is doing.. so let's use this for the upcoming bonfire night? Link to comment Share on other sites More sharing options...
Emil 54 Posted January 7, 2018 Share Posted January 7, 2018 Link to comment Share on other sites More sharing options...
Gio 4 Posted January 7, 2018 Share Posted January 7, 2018 Ye let's do it Link to comment Share on other sites More sharing options...
Scandypandy 78 Posted January 7, 2018 Share Posted January 7, 2018 I just cannot see a single positive argument for it to offset the plethora of negatives Link to comment Share on other sites More sharing options...
Pew Pew You're Dead 39 Posted January 7, 2018 Author Share Posted January 7, 2018 it will look sick Link to comment Share on other sites More sharing options...
Gay_ningaja 29 Posted January 7, 2018 Share Posted January 7, 2018 Cmun, we need something newish Link to comment Share on other sites More sharing options...
TichePotato 8 Posted January 7, 2018 Share Posted January 7, 2018 Molotovs for Partizan, yes. For Sappers though, it just doesn't work. They're already pretty powerful with the axe, and let's face it, they're a support role more than anything else. Picking sapper and expecting to get kills isn't a wise choice. If you pick flagbearer, you don't expect to get kills. The purpose of the class is to support the rankers, not to replace them. Link to comment Share on other sites More sharing options...
Scandypandy 78 Posted January 7, 2018 Share Posted January 7, 2018 Yeah, the divide between support and combat classes needs to be there. No point adding scripts just because we can when they will do more harm than good. A script that means footguards have a CHANCE to spawn with nades, or a script that makes the panel easier or quicker or adds tools, or really anything that isn't just a gimmick that cheapens each of the classes by encouraging people to pick them for their gimmick over their actual use. Sappers shouldn't have any throwables or projectiles. Tbh nor should musicians, flagbearers or artillerists. Let classes be equipped for what role they play. Link to comment Share on other sites More sharing options...
Greybeard 2 Posted January 7, 2018 Share Posted January 7, 2018 You guys should know our tryharders. They don't need another tool for ramboing and us admins don't really need another thing to keep track of. 47 minutes ago, ✪ SCANDYPANDY ✪ said: Tbh nor should musicians, flagbearers or artillerists. Let classes be equipped for what role they play. Despite the fact, that I love to play as Footguard Musician, I would support removing the nades from them. Link to comment Share on other sites More sharing options...
SacrificialLamb 8 Posted January 7, 2018 Share Posted January 7, 2018 If we re gonna remove grenades from FG musicians I think its far better to get scripts that disable FG musicians altogether. That way we wont get people wasting the slot. On the molotovs, I think it d still be good to get some maps where these are pickable in the middle to act as points of contention. Infinite molotov chests might be a bit too much, but something similar to miniseige (*grasps*) where theres only 8 or so molotovs per map would be good. Link to comment Share on other sites More sharing options...
MrWhaleFish 0 Posted January 8, 2018 Share Posted January 8, 2018 Can you make it so when you press P you lose the gernades because If i see one more person allah ackubar a whole firing line I’m gonna do something Link to comment Share on other sites More sharing options...
Gio 4 Posted January 8, 2018 Share Posted January 8, 2018 8 hours ago, MrWhaleFish said: Can you make it so when you press P you lose the gernades because If i see one more person allah ackubar a whole firing line I’m gonna do something Nein Link to comment Share on other sites More sharing options...
Pew Pew You're Dead 39 Posted January 8, 2018 Author Share Posted January 8, 2018 9 hours ago, MrWhaleFish said: Can you make it so when you press P you lose the gernades because If i see one more person allah ackubar a whole firing line I’m gonna do something alternately create a new rule: the guard dies he does not surrender Link to comment Share on other sites More sharing options...
Scandypandy 78 Posted January 8, 2018 Share Posted January 8, 2018 1 hour ago, Pew Pew You're Dead said: alternately create a new rule: the guard dies he does not surrender I already enforce a rule that footguards can't surrender. Link to comment Share on other sites More sharing options...
Pew Pew You're Dead 39 Posted January 8, 2018 Author Share Posted January 8, 2018 3 hours ago, ✪ SCANDYPANDY ✪ said: I already enforce a rule that footguards can't surrender. not even gonna mention the SICK wordplay i used Link to comment Share on other sites More sharing options...
Private_Lenny 0 Posted January 11, 2018 Share Posted January 11, 2018 Well. How about Partizans? Give molo a 5% drop chance? Link to comment Share on other sites More sharing options...
Pew Pew You're Dead 39 Posted January 11, 2018 Author Share Posted January 11, 2018 gay Link to comment Share on other sites More sharing options...
Pew Pew You're Dead 39 Posted January 13, 2018 Author Share Posted January 13, 2018 so are we gonna do it or not Link to comment Share on other sites More sharing options...
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